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- AutoMobiles 1.0
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- V 1.0. Release Date 9.4.1994
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- Overflow Productions 1994
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- Coding, Graphics And Sound-
- Tero Heikkinen (Scotty)
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- Sprite Graphics And Track Retouching-
- Runelord
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- Call The OverFlow's BBS For Comments, Bug Reports And For Possible Updates
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- The Unknown Sector BBS - Node #1 - +358-0-8793935
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- And Leave Mail To "Scotty"
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- ------------------------------------------------------------------------
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- "At last I can sell my PC, I don't need it for playing Slicks 'n' Slide
- now that I have Automobiles!" - A PC user
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- Hardware Requirements:
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- A Commodore Amiga Home Computer with 1Mb of RAM.
- Tested on an 2Mb(Chip) Amiga 1200 and 1Mb(512chip, 512fast) Amiga 500.
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- Introduction:
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- Automobiles is a top-down car racing game for one, two or three players.
- The three player option is only available with 14mhz or faster amigas.
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- If You want to play from Hard Disk, just copy the drawer _Automobiles_
- and all its contents into a suitable position in your drive.
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- No external libraries are necessary to play Automobiles, everything
- the game requires is present.
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- If you are playing from floppy drive, leave the disc write enabled.
- This is because the game saves the 20 best laptimes to the disc.
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- Automobiles currently includes nine different tracks. Extra tracks
- can be installed easily into the game (when they are available,that is;)
- The Trackdata.dat file contains the information on the currently
- available tracks; do not alter this unless you have tracks to install.
- (Track data "disks" will contain more information on the
- installation procedure)
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- Controls:
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- Player One uses the joystick in the joystick port.
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- Player Two uses the keyboard.
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- Left Alt - Steer Left
- Left Amiga - Steer Right
- Right Alt - Accelerate
- Right Amiga - Brake
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- Player Three uses the joystick in the mouse port.
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- There are two different methods of acceleration available.
- Other uses the fire button to accelerate, the other method allows
- you to accelerate with pushing the joystick up.
- Braking is always done by pulling the joystick down (but who needs
- brakes anyway?)
- The two acceleration methods have no effect on keyboard, player
- two always accelerates with the Right Alt key.
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- Waste Your time!
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- OverFlow Productions 1994
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